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A shelf of the journal

OutBrick practice

Notes on how the game itself is made.

13 stories, newest first · RSS feed for this shelf

Stories on this shelf

  1. OutBrick without a timer: room for real challenge

    AppleVis players asked for time to explore and a gentler start. How OutBrick’s move limits, untimed play and planned teaching changes fit together.

    Mourad Hamdi · 7 min read

  2. Why a puzzle walkthrough does not match your board

    Before copying another move, check the game, version, mode and starting layout. Learn why a level number alone cannot identify a puzzle solution.

    OutBrick Editorial Desk · 8 min read

  3. Play block puzzles online without downloading an app

    Try OutBrick’s browser boards without installing an app. Learn the controls, daily-board rotation, scoring and differences from the full game.

    OutBrick Editorial Desk · 8 min read

  4. Water sort vs block sort: which puzzle style fits you?

    Compare water-sort capacity puzzles with sliding-block routes, using concrete examples, practical selection tips and clear limits to the research.

    OutBrick Editorial Desk · 8 min read

  5. OutBrick vs Block Out Puzzle: which game fits you?

    Compare OutBrick and Grand Games’ Block Out using official listings: mechanics, offline play, accessibility and costs, with an honest fit guide.

    OutBrick Editorial Desk · 7 min read

  6. Playing across devices: what research says about continuity

    Phone on the train, tablet on the sofa, TV at night: what studies of multi-device life say about continuity, and how OutBrick syncs across five platforms.

    Mourad Hamdi · 6 min read

  7. Achievements and collections: why completing a set feels good

    Why the last badge, sticker or level pulls so hard, what the Zeigarnik effect really shows, and how to enjoy collecting in games without being driven by it.

    OutBrick Editorial Desk · 6 min read

  8. Mobile games in the in-between moments of the day

    Queues, platforms and waiting rooms: what research on phone use in the gaps of the day says about the games that fit them, and how to keep those minutes yours.

    OutBrick Editorial Desk · 6 min read

  9. Deliberate practice for casual players: what actually helps

    Practice matters, but less than the 10,000-hour story claims. What studies of deliberate practice and online game players suggest for getting better at puzzles.

    OutBrick Editorial Desk · 6 min read

  10. How to get three stars in puzzle games: think in fewer moves

    Three stars means solving well, not just solving. Satisficing, planning depth and the habits that cut wasted moves, with OutBrick’s star rules explained.

    Mourad Hamdi · 6 min read

  11. Before the first move: how to read a puzzle like a solver

    Why the way you picture a puzzle shapes how hard it feels, what experts look at first, and a short routine for reading any board before you touch it.

    OutBrick Editorial Desk · 7 min read

  12. Colour sort puzzle tips: clear boards in fewer moves

    How to read a colour sort board, choose which colour to clear first and make every move count, with the star rules explained. From OutBrick’s designer.

    Mourad Hamdi · 7 min read

  13. The commuter puzzle: making room for a two-minute game

    A field guide to designing for interrupted attention, small screens, and the lovely gap between “I have no time” and “I have two minutes.”

    Mourad Hamdi · 7 min read