Everything you need to tell the OutBrick story.
OutBrick is a calm one-finger puzzle built for focus, play, and progress. This press kit has the assets, screens, and short version of the game ready to share.

Big little smiles.
OutBrick
A calm puzzle with a toy-box heart.
OutBrick is a one-finger colour-sort puzzle for the moments between things. Slide every brick to its matching gate, keep the good bits, and come back when the next small clear sounds fun.
It runs the genre’s shape with the dial turned toward the player: five lives that refill one every thirty minutes, a free undo on every single board that can never run out, and advertising that is rewarded video only — no banners, no interstitials, nothing between levels. A video plays when a player presses a button asking for a life, an undo or five more moves, and declining changes nothing about the game. One-time purchases, no subscription.
The little asset shelf.
These are the same visual materials used across the game and the OutBrick site. Open any image at its full source size.
Approved game screens.
Six current iPhone captures from the OutBrick experience, including Home, Play, Journey, Shop, Brick Pass, and the colour-blind-ready treatment.
See the playable flowThree ways to meet the board.
Bloo brings the hello, Peach brings the plan, and Sprout keeps asking the useful question. Their stories live in the same toy-brick world as the puzzle.
Have a question?
Let’s make room.
For press questions, asset requests, accessibility conversations, or a story about the game, reach Mourad directly or use the structured contact form.








