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    <title>The OutBrick Journal: OutBrick practice</title>
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    <description>Stories from the OutBrick practice shelf of the OutBrick Journal.</description>
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    <lastBuildDate>Fri, 02 Oct 2026 12:00:00 GMT</lastBuildDate>
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      <title>The OutBrick Journal: OutBrick practice</title>
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      <title>OutBrick without a timer: room for real challenge</title>
      <link>https://www.outbrick.site/blog/outbrick-untimed-puzzle-challenge</link>
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      <description>AppleVis players asked for time to explore and a gentler start. How OutBrick’s move limits, untimed play and planned teaching changes fit together.</description>
      <pubDate>Fri, 02 Oct 2026 12:00:00 GMT</pubDate>
      <dc:creator>Mourad Hamdi</dc:creator>
      <category>OutBrick practice</category>
      <category>accessibility</category>
      <category>voiceover</category>
      <category>puzzle games</category>
      <category>difficulty design</category>
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      <title>OutBrick vs Block Out Puzzle: which game fits you?</title>
      <link>https://www.outbrick.site/blog/outbrick-vs-block-out-puzzle</link>
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      <description>Compare OutBrick and Grand Games’ Block Out using official listings: mechanics, offline play, accessibility and costs, with an honest fit guide.</description>
      <pubDate>Wed, 30 Sep 2026 12:00:00 GMT</pubDate>
      <dc:creator>OutBrick Editorial Desk</dc:creator>
      <category>OutBrick practice</category>
      <category>block sort puzzles</category>
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      <title>Play block puzzles online without downloading an app</title>
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      <description>Try OutBrick’s browser boards without installing an app. Learn the controls, daily-board rotation, scoring and differences from the full game.</description>
      <pubDate>Wed, 30 Sep 2026 12:00:00 GMT</pubDate>
      <dc:creator>OutBrick Editorial Desk</dc:creator>
      <category>OutBrick practice</category>
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      <title>Water sort vs block sort: which puzzle style fits you?</title>
      <link>https://www.outbrick.site/blog/water-sort-vs-block-sort</link>
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      <description>Compare water-sort capacity puzzles with sliding-block routes, using concrete examples, practical selection tips and clear limits to the research.</description>
      <pubDate>Wed, 30 Sep 2026 12:00:00 GMT</pubDate>
      <dc:creator>OutBrick Editorial Desk</dc:creator>
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      <title>Why a puzzle walkthrough does not match your board</title>
      <link>https://www.outbrick.site/blog/puzzle-walkthrough-board-mismatch</link>
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      <description>Before copying another move, check the game, version, mode and starting layout. Learn why a level number alone cannot identify a puzzle solution.</description>
      <pubDate>Wed, 30 Sep 2026 12:00:00 GMT</pubDate>
      <dc:creator>OutBrick Editorial Desk</dc:creator>
      <category>OutBrick practice</category>
      <category>puzzle games</category>
      <category>problem solving</category>
      <category>sliding puzzles</category>
      <category>puzzle hints</category>
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      <title>Achievements and collections: why completing a set feels good</title>
      <link>https://www.outbrick.site/blog/why-completing-a-set-feels-good</link>
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      <description>Why the last badge, sticker or level pulls so hard, what the Zeigarnik effect really shows, and how to enjoy collecting in games without being driven by it.</description>
      <pubDate>Thu, 24 Sep 2026 12:00:00 GMT</pubDate>
      <dc:creator>OutBrick Editorial Desk</dc:creator>
      <category>OutBrick practice</category>
      <category>achievements</category>
      <category>collecting</category>
      <category>motivation</category>
      <category>Zeigarnik effect</category>
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      <title>Before the first move: how to read a puzzle like a solver</title>
      <link>https://www.outbrick.site/blog/how-to-read-a-puzzle-before-moving</link>
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      <description>Why the way you picture a puzzle shapes how hard it feels, what experts look at first, and a short routine for reading any board before you touch it.</description>
      <pubDate>Thu, 24 Sep 2026 12:00:00 GMT</pubDate>
      <dc:creator>OutBrick Editorial Desk</dc:creator>
      <category>OutBrick practice</category>
      <category>how to solve puzzles</category>
      <category>puzzle tips</category>
      <category>problem solving</category>
      <category>planning</category>
      <category>cognitive psychology</category>
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      <title>Colour sort puzzle tips: clear boards in fewer moves</title>
      <link>https://www.outbrick.site/blog/colour-sort-puzzle-tips</link>
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      <description>How to read a colour sort board, choose which colour to clear first and make every move count, with the star rules explained. From OutBrick’s designer.</description>
      <pubDate>Thu, 24 Sep 2026 12:00:00 GMT</pubDate>
      <dc:creator>Mourad Hamdi</dc:creator>
      <category>OutBrick practice</category>
      <category>colour sort puzzle</category>
      <category>block sort puzzle tips</category>
      <category>color sort puzzle strategy</category>
      <category>move targets</category>
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      <title>Deliberate practice for casual players: what actually helps</title>
      <link>https://www.outbrick.site/blog/deliberate-practice-for-puzzle-games</link>
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      <description>Practice matters, but less than the 10,000-hour story claims. What studies of deliberate practice and online game players suggest for getting better at puzzles.</description>
      <pubDate>Thu, 24 Sep 2026 12:00:00 GMT</pubDate>
      <dc:creator>OutBrick Editorial Desk</dc:creator>
      <category>OutBrick practice</category>
      <category>deliberate practice</category>
      <category>expertise</category>
      <category>puzzle tips</category>
      <category>how to solve puzzles</category>
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        <media:description type="plain">Poppy with her wand and Moss in his tool belt beside an iPhone showing Cherry Blossom Town on the OutBrick Journey map</media:description>
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      <title>How to get three stars in puzzle games: think in fewer moves</title>
      <link>https://www.outbrick.site/blog/how-to-get-three-stars-puzzle-games</link>
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      <description>Three stars means solving well, not just solving. Satisficing, planning depth and the habits that cut wasted moves, with OutBrick’s star rules explained.</description>
      <pubDate>Thu, 24 Sep 2026 12:00:00 GMT</pubDate>
      <dc:creator>Mourad Hamdi</dc:creator>
      <category>OutBrick practice</category>
      <category>move targets</category>
      <category>puzzle tips</category>
      <category>planning</category>
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      <title>Mobile games in the in-between moments of the day</title>
      <link>https://www.outbrick.site/blog/mobile-games-in-between-moments</link>
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      <description>Queues, platforms and waiting rooms: what research on phone use in the gaps of the day says about the games that fit them, and how to keep those minutes yours.</description>
      <pubDate>Thu, 24 Sep 2026 12:00:00 GMT</pubDate>
      <dc:creator>OutBrick Editorial Desk</dc:creator>
      <category>OutBrick practice</category>
      <category>mobile gaming</category>
      <category>short sessions</category>
      <category>casual games</category>
      <category>smartphone habits</category>
      <category>waiting</category>
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      <title>Playing across devices: what research says about continuity</title>
      <link>https://www.outbrick.site/blog/playing-across-devices</link>
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      <description>Phone on the train, tablet on the sofa, TV at night: what studies of multi-device life say about continuity, and how OutBrick syncs across five platforms.</description>
      <pubDate>Thu, 24 Sep 2026 12:00:00 GMT</pubDate>
      <dc:creator>Mourad Hamdi</dc:creator>
      <category>OutBrick practice</category>
      <category>cross-device play</category>
      <category>iCloud sync</category>
      <category>Apple devices</category>
      <category>game design</category>
      <category>mobile gaming</category>
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      <title>The commuter puzzle: making room for a two-minute game</title>
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      <description>A field guide to designing for interrupted attention, small screens, and the lovely gap between “I have no time” and “I have two minutes.”</description>
      <pubDate>Fri, 04 Sep 2026 12:00:00 GMT</pubDate>
      <dc:creator>Mourad Hamdi</dc:creator>
      <category>OutBrick practice</category>
      <category>short sessions</category>
      <category>commuter games</category>
      <category>mobile design</category>
      <category>puzzle games</category>
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