Tagged
Stories about well-being
10 stories from the journal share this topic, on the Success stories and Player habits shelves.
Start with “Is gaming good or bad for your mood? What diary studies show”. In-game mood reports, logged play time and a console lottery: what the newest studies say about gaming and mood, and why hours matter less than fit.
Stories tagged well-being
Video game nostalgia: why old games still feel so good
Why the games of your childhood still pull at you, what nostalgia research says it does for mood and connection, and why remakes and retro play keep selling.
Is gaming good or bad for your mood? What diary studies show
In-game mood reports, logged play time and a console lottery: what the newest studies say about gaming and mood, and why hours matter less than fit.
Playing to unwind: casual games and recovery after work
Detachment, relaxation, mastery and control: what recovery research says about unwinding after work, and where a casual game fits in.
How long does it take to form a habit? What studies show
Not 21 days. What real-world habit studies found about timing, missed days and cues, and why your phone and its games should not own your habits.
Attention restoration: why calm scenes can feel refreshing
Attention restoration theory says nature rests a tired mind. What the evidence supports, why pictures are not parks, and what a calm game can borrow.
Does a digital detox work? What the experiments show
Quitting your phone for a week sounds healthy, but trials of digital detoxes point in different directions. What helps, what does not, and why.
Screen time myths: what the large studies actually find
Is screen time really harming teenagers? What studies of hundreds of thousands of young people found, why self-reports mislead, and what matters more.
Micro-breaks at work: can a short game help you recharge?
A meta-analysis says ten-minute breaks lift energy but barely touch output. Where a short game fits, where it does not, and how to take a better break.
When to play—and when to put the phone down
A candid guide to fitting games around sleep, attention, and the rest of a real day.
Why a two-minute puzzle can feel like a proper reset
A research-backed look at competence, attention, and the small satisfactions that make a short OutBrick session worth returning to.
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