Tagged
Stories about player agency
4 stories from the journal share this topic, on the Game craft, Player habits, and Success stories shelves.
Start with “Dynamic difficulty adjustment: should games adapt to you?”. Many games quietly tune themselves to your skill. What studies say about adaptive difficulty, why it can leave players overconfident, and the case for asking.
Stories tagged player agency
Dynamic difficulty adjustment: should games adapt to you?
Many games quietly tune themselves to your skill. What studies say about adaptive difficulty, why it can leave players overconfident, and the case for asking.
Rewards, streaks and motivation: when incentives backfire
Why rewards can crowd out the fun they were meant to boost, why a broken streak makes people quit, and how to keep incentives on your side.
How games become habits: cue, choice, closure
A practical, research-aware look at the loops that bring players back—and the design choices that keep returning voluntary.
The Sims and the stories systems tell
A long-running success story about player authorship, playful resistance, and the value of a game that does not write every line for you.
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