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game development

2 stories from the journal share this topic, across one shelf.

Stories tagged game development

  1. How we verified 2,000 sliding-block puzzle boards before release

    A pathfinding result is only the beginning. Here is how we replayed a clear for every OutBrick board against the same rules the game uses.

    Mourad Hamdi · 6 min read

  2. How computers generate puzzle levels, and why checking matters

    Procedural generation can make endless puzzles, but a board that is merely solvable is not a good one. How generators work, and where they fall short.

    OutBrick Editorial Desk · 6 min read

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