Hranie plochy

Hranie plochy

Every part of the board screen, how sliding and swapping work, what counts as a move, how stars and score work, and what Hard, Super Hard, Boss and Night boards mean.

Overené s OutBrick 5.1.1 · 8. októbra 20263 min čítania

The board screen

A Slide & Match board on a beach, level 25. The header shows 5 lives, 15 moves left, a star track with one star lit, goals of 1 yellow and 3 blue bricks, and the host friend in a sailor cap. The board holds pink, yellow, orange and blue bricks, each stamped with its colour’s shape, with yellow, orange and blue gates on its edges and a gold keyhole lid over a row of bricks. The tray below has Pause, then Hint, Rocket and UFO marked Free, and Undo with 6.
The board screen: header, grid and tray. Snímka obrazovky je v angličtine.
PartWhat it tells you
Level and livesThe level number, then a heart with your lives. Tap the heart to see when the next life comes.
ŤahyThe big number: moves left. It pulses at three, and in the last five the board’s edge glows warm.
Win streakA small chain of bricks under the moves when you are on a winning run.
Star trackFills as your score rises, with a star at each threshold.
Order panelThe goals and how many are left. A tick marks each one done. Staged boards show “Stage 1 / 2”.
FriendThe village’s host friend. Tap them for a giggle or a wave.
Tier plaqueHard, Super Hard, Boss or Night boards wear a plaque under the header.
TrayPause, then Hint, Rocket, UFO and Undo. See Boosters, hints and Pause.

Sliding bricks home

  • Swipe a brick toward an empty space. It stops where you let go, at the nearest whole cell, or sooner if it meets a piece, a blocker or the edge.
  • Drag less than half a cell and it springs back without using a move.
  • A brick leaves only through an open gate of its own colour. Any other gate is a wall.
  • Plain bricks, keys and line blasters can go out through a gate. Bombs, darts and colour bombs stop at a gate.
  • Long and big bricks slide as one piece and need a gate as wide as they are. They count every cell they cover.
  • On boards where bricks fall, you can slide sideways, or straight out through a gate.
  • Each slide uses one move.

Swapping and matching

  • Swipe a brick into its neighbour to swap them. The swap stays if it makes a line of three or more, a 2×2 square, sets off two specials together, or uses a colour bomb.
  • Otherwise the bricks bounce back, you feel two short taps, and no move is used.
  • Matching four, five, an L or T shape, or a square makes a special brick. See Special bricks.
  • Tap a special brick to set it off where it stands. That uses a move.

You can never get stuck

If no move is possible, the board reshuffles for free under a Shuffle! banner: no move and no life is used. If a board has moves but none of them can ever reach your goals, it is quietly dealt again. And if a board runs short of a colour a goal needs, spare bricks are recoloured so the goal can always be met.

Score, stars and the end-of-board bonus

  • Every clear earns at least one star. A higher score earns two or three; the star track shows how close you are.
  • When the last goal is met, you see Goal complete! Each move you have left becomes a line blaster, they all go off, and each leftover move adds 150 points. Tap to skip.
  • Replay a cleared board from the Journey any time to improve its stars.
The win card with three gold stars, the word Brilliant!, a score of 5,470 and plus 125 coins.
Three stars: Brilliant! Two: Great! One: Cleared! Snímka obrazovky je v angličtine.

Hard, Super Hard, Boss and Night boards

Level 35 at dusk, 28 moves left, with a purple HARD plaque under the goals: 2 yellow, 5 pink and 3 sandcastles. The castle-shaped board has a big pink brick, moss-covered bricks and four sandcastle crates, with yellow, pink and red gates.
A Hard board wears its plaque under the header. Snímka obrazovky je v angličtine.
TierWhat changesCoins for a clear
NormalNo plaque.25
HardGoals ask for about 15% more, and there are a few more obstacles.50
Super HardGoals ask for about 30% more.80
BossThe last board of a chapter, from level 40. Goals ask for about 40% more.80
NightA board set after dark. It plays like a Hard board.50

Two or more stars add a target bonus on top. Events can double or triple the coins for a clear.

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