Illustrated guide: this guide is also in the Help Centre, with real screenshots from the game.
Checked 8 October 2026 · released iOS 5.1.1 (Slide & Match)
- Turn on VoiceOver in your iPhone’s Accessibility settings, then open the game. Explore the board by touch or swipe between its elements.
- Listen to a brick’s colour, shape and position. Its actions offer each slide and swap, such as “Slide left, out through the red gate”; activate a special when its action is offered.
- Listen to where the brick stopped and what went home before making another move. Try the Specials, Goals, Blockers and Gates rotors to find the information you need.
- A two-finger double tap on the board asks for a hint. The two-finger scrub opens Pause on a board; it does not silently abandon your attempt. Away from the board it dismisses the current screen.
- If you want an extra audio cue, try the optional Row sound action. If speech is too busy, adjust announcement verbosity. Ask in Accessibility with your level and the exact announcement if something is unclear.
VoiceOver names every brick by colour, shape and position and offers its slides and swaps as actions, such as “Slide left, out through the red gate”. It says where a brick stopped and what went home, and hints name slides as well as swaps. A two-finger double tap asks for a hint; rotors find specials, goals, blockers and gates.
Open Settings, then the Accessibility tab. Try one adjustment at a time on a familiar board: colour-blind glyphs, high-contrast board, animation speed, announcement detail, left-handed tray and Hold to confirm swaps. Glyphs add a shape cue so colour is not the only clue. Use speed and announcement detail to make changes easier to follow. With Hold to confirm swaps on, a swap you choose with VoiceOver, Voice Control, Switch Control or a keyboard plays only when you choose it a second time. Game settings also let you adjust music, sound effects and haptics. Character praise is visual text, without character vocalisations; VoiceOver announcements remain. Your iPhone’s own VoiceOver and Reduce Motion settings are separate from these game controls.
