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Start here: playing your first board

Started by OutBrick on 7 October 2026 at 15:18 UTC · 0 replies

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OutBrick, OutBrick team,

Illustrated guide: this guide is also in the Help Centre, with real screenshots from the game.

Checked 8 October 2026 · released iOS 5.1.1 (Slide & Match)

A calm slide-and-match puzzle with 2,000 boards, 167 brick-built villages and nine 3D brick friends. Slide bricks into empty space or home through the gate of their colour, swap neighbours, and line up three or more. No timer, ever; every board plays offline.

  1. Open your current level from the Journey. Read the goals and moves remaining before choosing a brick.
  2. Look for a brick that can go home: swipe it toward the gate of its colour. A brick swiped toward empty space stops where you let go.
  3. Swipe a brick into a neighbour to swap them and line up three or more of a colour. Read which goals remain after each move.
  4. Use a hint if you need one; hints name slides as well as swaps. When every goal is met the board finishes, and leftover moves become blasters for a bigger score.

Swipe a brick toward an empty space and it stops where you let go; slide it into the gate of its colour and it goes home. Swipe it into a neighbour to swap them, and three or more of a colour in a line clear. A gate’s goal counts the bricks you send home and the ones of its colour you clear.

Twelve kinds of board, village after village. On some, bricks fall and new ones drop in; on others nothing falls and the board opens up as you play. Long, big, L and T bricks slide as one piece and leave only through a gate as wide as they are; crates, ice, locks, moss, statues, sealed beds, iced gates and counted gates stand in the way. A board finishes as soon as its goals are met, and leftover moves become blasters for a bigger score. A solver finds a winning line for every board before it ships. Hard, Super Hard and Boss boards change the challenge along the Journey.

The board shows moves remaining; there is no clock or countdown. At the limit, five extra moves cost 300 coins, then 500, then 900 within the same attempt; a rewarded video adds two moves, then one, then a free UFO. Leaving or clearing resets the coin ladder.

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